Chuck a Ball.
Hit the wall.
Watch it fall.
Beat them all!
Game’s pretty much done, but with little tweaks still needed. Plays well enough, though!
Since I seem to be having oodles of fun with the PaperArcade things, someone on Twitter asked for a template.
Not sure why “Upload the template!” hadn’t crossed my mind, but if I’m honest, it’s probably down to the fact that, in amongst all the chaos of getting my “Icon Resizer” to generate these things, I’d made the whole process very very specific to my development style!
I’ve been thinking about making a more user friendly app to do this, but for now we’ll stick with the DIY method!
This is the template I’m using. From there, my app takes screenshots, logos and icons, (which are already sat in the folder, ready to go!) and liberally scatters them throughout the coloured sections to generate a selection of cabinets for each game. (5 for each game)
From there, I choose the best, and upload it to the server.
You can find the end results by flicking through the archive. Games listed with ?Paper=Arcade will all contain a PaperArcade cabinet printout under their Bonus Assets section.
If, in future, I put some effort into making a tool for this, I’ll be sure to let you know.
As always with Papercraft’s, Post photos of your results!
For a limited time only, a select few AGameAWeek games are 100% off, on iOS!
Until July 23rd (2014!) four of my more recent iOS games are free, because.. Um.. *shrugs*
Blockman Worlds is a puzzle arcade game. Try to rescue the Blocklets without blocking yourself into a corner.
Disc Blaster is a lovely glowy shoot-em-up, set inside a petri-dish type arena, battling the evil microbes.
Spiky Tower sees you trying to reach the top of the tower, whilst avoiding the ever dangerous Spikes.
and BlastTrax is a straight forward, on the rails shooter, on a super colourful rainbow road!!
My sales figures of late have been staggeringly low, so in a futile attempt to advertise, I’m doing the only thing I can afford to do, and making a nice little pack of my games available for free for a limited time.
Will it help perk my sales figures? Or will it be like the other times, where Bucketloads of people will get the games for free, as will the pirates, who will then slap my games onto pirate sites, so that nobody will ever bother paying for them ever again..
.. Probably the latter, if I’m honest.
Aw well, never mind.. At least folk are playing..
Enjoy my games!!
After a week or so of tweaking, testing and preparing, I’ve finally settled on a nice PaperArcade template, and have started uploading the lovely little papercraft models into my Archive.
These will be done weekly, along with the games, and older ones will be sporadically generated as I find time, and/or are bored!
If there are any particular games you’d love to see a PaperArcade for, let me know in the comments.
You can find all the PaperArcade enhanced titles here. Click into the title, and there’s a PaperArcade link within the bonus assets section.
(The filter is currently on the sidebar, under “fun tags”, until I find somewhere nicer to put it!!)
Remember that, when doing papercrafts, the thicker your paper, the easier it is to build!! (I’ve found that photo paper seems to work reasonably well.)
If you print and build any of these, be sure to send piccies!!
OK, I think I’ve worked out most of the kinks in my papercraft arcade machine. Previously…
There are still a few niggly bits, most notably that top bit, where you can’t quite wrestle it into place without getting gobs of glue everywhere.. And there are oodles of little white gaps everywhere, which I really oughta sort out, but if I’m honest, that’s probably more down to my crappy hand-eye co-ordination at the minute. (Shaky hands makes for terrible cutting and glueing!)
Also, thicker paper helps. I’ve used HP Photo Paper this time, instead of generic flappy crappy stuff. The extra solidity helped all the bending, although that inner-curve where the screen sits at the back, has left a strange “tear” effect. *shrugs*
Still, it’s a darn sight better than the last failed attempt. I’m definitely getting better at this.