Month: September, 2007

Oh No, More Mummies!

30 September, 2007 (15:47) | Windows Games | By: Jayenkai

I decided to do things the easiest way, code wise. To unlock the exit to a level, you need to open all the boxes within that level. Nice and simple. There are 10 level layouts currently in the game. I might add more, I’m not sure. So far the largest level only uses up about [...]

Oh Mummy!

24 September, 2007 (06:50) | Windows Games | By: Jayenkai

This month, Socoder are having a “Make a game with Pickups” challenge. It took me a bit of a while to decide what game to do, but I think I’ve finally settled on one. Greenie – The Eccentric Egyptologist.. Named so it fits alongside Greenie – The Helecopter Hero. It’s a remake of Oh Mummy [...]

Horizon’s Edge

10 September, 2007 (16:21) | Coding | By: Jayenkai

I’m currently working on a nice shooter game. A “take it in turns to kill each other” type blaster. Like Scorched Earth.. Or, if you prefered the Amiga version, like I did, Scorched Tanks. Anyway, this game isn’t exactly like either of those! Imagine the tanks being UFO’s, and they’re floating in space, with a [...]

When Magazines Attack!

7 September, 2007 (02:09) | Coding | By: Jayenkai

Yesterday whilst browsing through Google Analytics, I stumbled upon a website for the magazine WebUser. They’d sent 3 people to my site, from this webpage. It seems that on page 40 of their latest issue (Issue 169), they’d included a link to Horizontal Shooter! With no description of that page available online, I knew my [...]