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30

Sep

Oh No, More Mummies!

Posted by Jayenkai  (Windows Games)

I decided to do things the easiest way, code wise. To unlock the exit to a level, you need to open all the boxes within that level. Nice and simple.
There are 10 level layouts currently in the game. I might add more, I’m not sure. So far the largest level only [...]

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24

Sep

Oh Mummy!

Posted by Jayenkai  (Windows Games)

This month, Socoder are having a “Make a game with Pickups” challenge.
It took me a bit of a while to decide what game to do, but I think I’ve finally settled on one.

Greenie – The Eccentric Egyptologist.. Named so it fits alongside Greenie – The Helecopter Hero.
It’s a remake of Oh Mummy but with a [...]

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10

Sep

Horizon’s Edge

Posted by Jayenkai  (Coding)

I’m currently working on a nice shooter game. A “take it in turns to kill each other” type blaster.
Like Scorched Earth..
Or, if you prefered the Amiga version, like I did, Scorched Tanks.
Anyway, this game isn’t exactly like either of those!
Imagine the tanks being UFO’s, and they’re floating in space, with a bunch of randomly [...]

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7

Sep

When Magazines Attack!

Posted by Jayenkai  (Coding)

Yesterday whilst browsing through Google Analytics, I stumbled upon a website for the magazine WebUser. They’d sent 3 people to my site, from this webpage.
It seems that on page 40 of their latest issue (Issue 169), they’d included a link to Horizontal Shooter! With no description of that page available online, I [...]

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