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30

Sep

Sheriff Munky

Posted by Jayenkai  (Coding, Release)

This week, I haven’t entered the Wednesday Workshop. Instead I had a try at the Monthly one #013, which asked us to create a game with lots of guns, and bullets and shootyness.
Since I’d already done a decent enough shooter the other day (H~S) I decided to try my hand at something a little [...]

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2 comments

23

Sep

Afro’s Chair!

Posted by Jayenkai  (Coding, Release)

Due to all manner of obscure things happening this week (A HD Crash being one of them..) this week’s effort isn’t anywhere near as good as last week’s!!
Still, a game’s a game, even without a titlescreen, music, sound, an ending, scores, or anything else like that..
..
*cough*
…

A guy called Afro, over at Socoder had modelled a [...]

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no comment

16

Sep

H~S : Horizontal Shooter

Posted by Jayenkai  (Release, Windows Games)

A while ago, I made this. Horizontal Shooter.
Fly about, shoot the bad guys, guard the good guys.
A nice enough game, lovely lines all over, but somehow lacking in something extra.
This week.. I added something extra!

See inside for more!

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4 comments

9

Sep

[DS] – JNKPlat DS 08.1_Level

Posted by Jayenkai  (DS Games)

A quick update, albeit not a proper one..
If you download this new version of JNKPlat, you can use the inbuilt editor to play around with all the nice new features I’ve been adding in, lately.
I’ve not really gotten around to building a bunch of levels, yet, though! So you’ll have to wait for that.
I’ll [...]

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2 comments

9

Sep

Bibbleman and Bobbleman 2

Posted by Jayenkai  (Coding, Release)

A sequel/repeat this week, as the Wednesday Workshop #167 asked us to create a game with 2 main characters.
At first I considered doing a Bill and Ted game, but couldn’t think of a decent gameplay element other than “Move the blocks”.. That’d be a most excellent waste of the characters.
So instead, I resurrected Bibbleman [...]

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no comment

6

Sep

Future Game Ideas..

Posted by Jayenkai  (Coding)

A game a week’s going to be hard to keep going, so I’d like to have a nice bag of thoughts that I can pop into every now and then when the ideas start dropping off.
If you’ve a crazy zany game idea, now’s your time to get it, if not made, then at least considered [...]

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6 comments

2

Sep

[DS] – JNKPlat DS 08

Posted by Jayenkai  (DS Games)

This week’s Wednesday Workshop #166 asked for us to create a game that uses lots of Balance.
I couldn’t come up with anything!
 
So, instead, here’s JNKPlat DS 08.

It’s a complete restart of the engine, coded wholly from start, but using the old sprites so as to keep the good old fashioned style of the last one! [...]

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14 comments

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