Monthly Archive: September 2008

Sep
30

Sheriff Munky

This week, I haven’t entered the Wednesday Workshop. Instead I had a try at the Monthly one #013, which asked us to create a game with lots of guns, and bullets and shootyness. Since I’d already done a decent enough …

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Sep
23

Afro’s Chair!

Due to all manner of obscure things happening this week (A HD Crash being one of them..) this week’s effort isn’t anywhere near as good as last week’s!! Still, a game’s a game, even without a titlescreen, music, sound, an …

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Sep
16

H~S : Horizontal Shooter

A while ago, I made this. Horizontal Shooter. Fly about, shoot the bad guys, guard the good guys. A nice enough game, lovely lines all over, but somehow lacking in something extra. This week.. I added something extra! See inside …

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Sep
09

[DS] – JNKPlat DS 08.1_Level

A quick update, albeit not a proper one.. If you download this new version of JNKPlat, you can use the inbuilt editor to play around with all the nice new features I’ve been adding in, lately. I’ve not really gotten …

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Sep
09

Bibbleman and Bobbleman 2

A sequel/repeat this week, as the Wednesday Workshop #167 asked us to create a game with 2 main characters. At first I considered doing a Bill and Ted game, but couldn’t think of a decent gameplay element other than “Move …

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Sep
06

Future Game Ideas..

A game a week’s going to be hard to keep going, so I’d like to have a nice bag of thoughts that I can pop into every now and then when the ideas start dropping off. If you’ve a crazy …

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Sep
02

[DS] – JNKPlat DS 08

This week’s Wednesday Workshop #166 asked for us to create a game that uses lots of Balance. I couldn’t come up with anything!   So, instead, here’s JNKPlat DS 08. It’s a complete restart of the engine, coded wholly from …

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