Month: September, 2008

Sheriff Munky

30 September, 2008 (02:43) | Coding, Release | By: Jayenkai

This week, I haven’t entered the Wednesday Workshop. Instead I had a try at the Monthly one #013, which asked us to create a game with lots of guns, and bullets and shootyness. Since I’d already done a decent enough shooter the other day (H~S) I decided to try my hand at something a little [...]

Afro’s Chair!

23 September, 2008 (01:23) | Coding, Release | By: Jayenkai

Due to all manner of obscure things happening this week (A HD Crash being one of them..) this week’s effort isn’t anywhere near as good as last week’s!! Still, a game’s a game, even without a titlescreen, music, sound, an ending, scores, or anything else like that.. .. *cough* … A guy called Afro, over [...]

H~S : Horizontal Shooter

16 September, 2008 (02:52) | Release, Windows Games | By: Jayenkai

A while ago, I made this. Horizontal Shooter. Fly about, shoot the bad guys, guard the good guys. A nice enough game, lovely lines all over, but somehow lacking in something extra. This week.. I added something extra! See inside for more!

[DS] – JNKPlat DS 08.1_Level

9 September, 2008 (08:07) | DS Games | By: Jayenkai

A quick update, albeit not a proper one.. If you download this new version of JNKPlat, you can use the inbuilt editor to play around with all the nice new features I’ve been adding in, lately. I’ve not really gotten around to building a bunch of levels, yet, though! So you’ll have to wait for [...]

Bibbleman and Bobbleman 2

9 September, 2008 (02:18) | Coding, Release | By: Jayenkai

A sequel/repeat this week, as the Wednesday Workshop #167 asked us to create a game with 2 main characters. At first I considered doing a Bill and Ted game, but couldn’t think of a decent gameplay element other than “Move the blocks”.. That’d be a most excellent waste of the characters. So instead, I resurrected [...]

Future Game Ideas..

6 September, 2008 (05:31) | Coding | By: Jayenkai

A game a week’s going to be hard to keep going, so I’d like to have a nice bag of thoughts that I can pop into every now and then when the ideas start dropping off. If you’ve a crazy zany game idea, now’s your time to get it, if not made, then at least [...]

[DS] – JNKPlat DS 08

2 September, 2008 (03:23) | DS Games | By: Jayenkai

This week’s Wednesday Workshop #166 asked for us to create a game that uses lots of Balance. I couldn’t come up with anything!   So, instead, here’s JNKPlat DS 08. It’s a complete restart of the engine, coded wholly from start, but using the old sprites so as to keep the good old fashioned style [...]