Monthly Archive: November 2008

Nov
30

Menu Fail!

Today, I really need to buckle down, and pad out the menu a teensy bit. As you can see, it’s… a little bit empty right now! I’m still not sure how everything’s going to fit onto the screen, but I …

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Nov
30

Nada…

Yesterday was my long work day, and since I didn’t get up until about an hour before I was meant to go, I didn’t really get much work done! Still, no matter, today’s a longer day.. Unfortunately, most of today …

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Nov
28

What to do…

With the editor in, pretty much, full swing, I’m heading back to playing with the bugs again.. Update Having been undecided for a while, I eventually decided that the green bad guys should explode with a nice little puff of …

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Nov
28

Between you and the net..

I’m quite happy with the level compression, now. Things are nice and trim, and everything’s fitting into a small enough area. So, today I’m thinking about how the server should work.. Note, I’ve not added the server yet, but I’m …

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Nov
27

A piece of music..

To stop my head from exploding from all the compression stuff, I decided to play with the theme tune, today. First off, I tried something different. It was rubbish. Next up, I tried the old theme, but rejigged. Download It’s …

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Nov
26

External Files…

Today’s work has been mostly of the external variety. First off, compressing a level.. I’m taking 160×160 pixels, each one being around about 16 different colors (give or take, depending on what walls/floors/etc I bother to add.) and trying to …

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Nov
26

More small things..

Yesterday was spent playing with the editor some more. As the game and editor become more closely entangled, I’m finding lots of little extra tweaks that need to be made to the game, so that the editor can be that …

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Nov
25

[DS] Stringy Things 2′ish

I’m ashamed of myself! This site’s meant to be a game a week. I’m meant to be challenging myself.. True… Making Alien Deathmatch 2 is a challenge all of it’s own, but I was wanting my own special little site …

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