Month: December, 2008

Still being lazy…

30 December, 2008 (04:06) | Coding | By: Jayenkai

No new game again, this week, but here’s my New Year’s Resolution. AGameAWeek There you go! I almost managed it for a few months, so I’m going to try and stick to it all year round next year. If you have any crazy game suggestions, stick ‘em below, and I’ll probably get around to them [...]

[500 KILLS]

27 December, 2008 (09:45) | Coding | By: Jayenkai

After trying, for ages, to formulate a nice game-wide Achievement setup, Moshboy told me off, and made me just plain put the old ones in, lest I spend the next 8 years trying to figure out how to do the game-wide ones. So the old ones are back. They’ll flag when you hit the following [...]

Score Saving Bug Fixed…

27 December, 2008 (01:22) | Coding | By: Jayenkai

*sigh* I must apologise.. I assumed I was right. Never assume you’re right! I tried and tested, over and over, and I couldn’t find a fault. And then, this morning, I received an email, and through a couple of back-and-forths discovered that, indeed, there was something really really really quite wrong. Thanks, Nathan.. I made [...]

AD2 : Secret Playing Tips!!

23 December, 2008 (08:08) | Coding | By: Jayenkai

You might have noticed a distinct lack of AGameAWeek, this week.. Since I’m getting little or no work done, this week, and.. what with being Xmas and all, I’ve decided to be lazy, and take a week off. Nothing wrong with that! If you feel you really need something new to play with, nip to [...]

2008…

22 December, 2008 (03:40) | Windows Games | By: Jayenkai

Blimey! What a year, eh! I decided to round off the year with a nice big, old fashioned list, with everything in it. Except this doesn’t have everything in it, because I’ve forgotten to add the DS games.. I’ll do that later!! (Took me about 3 hours to do this, so I’m not going to [...]

OK, Now What?

21 December, 2008 (09:21) | Coding | By: Jayenkai

Next up, Countdown.. Or, it’s meant to be, but I can’t seem to get it started properly.. I’ve grabbed a batch of Carol’s letters and numbers, and I’ve got the vowel/consonant packs ready, the number solver’s working as it should, but so far, those bits haven’t come together to make a full game.. It’s just [...]

RC2!

19 December, 2008 (07:30) | Coding | By: Jayenkai

So, I spent a while, last night, playing with the graphics. Now that the game’s out there, and since so many people are complaining about it’s lack of fancyness, I decided to make nice with the special weapons.. The game’s now officially 75% More Whooshy, with the superweapons looking much more fancypants, and the dead [...]

Alien Deathmatch 2!!!

16 December, 2008 (07:05) | Release, Windows Games | By: Jayenkai

A sigh of relief, as the game is finally in an upload worthy state. I’m sure there’s plenty of bugs, mounds of forgotten features, and odd little untweaked things that aren’t quite right, but what’s here is plenty enough to be counted as Release 1. Download Alien Deathmatch 2 3Mb!!! The game, in it’s current [...]