Month: May, 2009

JNKPlat3D09 : Part 3

30 May, 2009 (04:32) | Coding | By: Jayenkai

Things are coming together quite nicely. The game’s managing to build up in it’s nice 2D environment, and so far none of the 3D stuff’s killing the PC. I should probably point out that certain levels will obviously become a bit TOO complex for older systems, but for the most part even my Celeron’s managing [...]

This is Spam : Mailbag #2

29 May, 2009 (02:04) | Coding | By: Jayenkai

Just a quicky, this week, as I know the spam is spam! But there were still a couple of oddities that stuck out. My Amazing Weight Loss Story writes… Thanks for writing, I truly liked reading your most recent post. I think you should post more often, you obviously have talent for blogging! Aww, shucks, [...]

JNKPlat3D09 : Part 2

27 May, 2009 (07:31) | Coding | By: Jayenkai

I made a start on this game a few days ago, and things seem to be progressing at a decent enough rate. The basic gameplay engine is in there, now. The test level (200×50 blocks) loads, platdude can run around, grab onto bars, jump around and use ladders. He can also work plungers and have [...]

Download 6 FREE Games for LG Cookie KP500

26 May, 2009 (02:39) | Release | By: Jayenkai

Another nice subtle title for Google to pick up, along with the odd sprinkles of text within. Last time we posted LG Cookie KP500 Java J2ME Free Games to Download *cough* we had the following 3 games. #1. Hangman #2. Slots #3. TensionSheet This week, there’s 3 more Free Games for LG Cookie to be [...]

Oh yeah, WELL FUCK YOU, TOO!!!

25 May, 2009 (05:17) | Coding | By: Jayenkai

I’m a calm person. I will happily settle with what I’ve got, and be glad that I have it. I don’t own a copy of Flash, I can’t afford it, and I’m not going to steal it. So I carry on making games in Blitz, and whatever else I can get my hands on. So, [...]

JNKPlat3D 09

25 May, 2009 (02:07) | Coding | By: Jayenkai

Like Electronic Arts, my game titles are becoming ever more complex, with themes and years being added on, in an ever expanding way. No matter, it’s still only 12 characters long, so that’s ok Yesterday I made a decision that might break up AGameAWeek for a few weeks. I don’t seem to have nearly enough [...]

Is this spam?! : Mailbag!

20 May, 2009 (03:54) | Coding | By: Jayenkai

Today I start a new feature, mostly due to 2 odd posts in my spambin. 1. Invispnib writes.. Should they even be there? Please comment on this video clip. I don’t think Robert Cooper or Brad Wright would ever let these two ever have any serious part on Stargate Universe. Well maybe the brunette… The [...]

Counters Strike!

19 May, 2009 (00:42) | Release | By: Jayenkai

I’m not really sure if this is good, to be honest, but here it is anyway.. Counters Strike BlitzBasic Sourcecode included. Game written in under 3 hours. Timescale written at the top of the Blitz Sourcecode (you can open it in notepad!)