Month: May, 2009

Tomorrow’s AGameAWeek Game

18 May, 2009 (05:53) | Coding | By: Jayenkai

I haven’t started it yet! Uhoh! This week’s Wednesday Workshop (#201) asks us to create a game within a 3 hour limit. Looks like I’m aiming for that, then! Additionally, since I’ve been thinking of my phone all week, I think I’m also going to try to come up with a game that works on [...]

Roundup..

13 May, 2009 (02:25) | Coding | By: Jayenkai

Occasionally, I like to jot down my current doings. It helps keep track of projects, and ideas, and sometimes getting a bit of feedback helps. So feel free to do that! 1. Java/MidletPascal Since I got my latest phone (an LGCookie) I decided to get back into Java coding… Except, without that horrible Java bit. [...]

Splat 2000

12 May, 2009 (03:39) | Release | By: Jayenkai

This week’s Wednesday Workshop (#200! wowie) asked us to create a game using no more than 2000 characters. I managed to recreate the classic 8-bit title “Splat!”, whereby you control a spider through a maze, picking up fruit. In order to squeeze all that into 2000 characters, I opted for simpler mouse movement, and few [...]

Download FREE Games for LG Cookie KP500

5 May, 2009 (00:28) | Release | By: Jayenkai

Is that title subtle enough for Google, d’you think? This week, I’ve been getting to grips with MidletPascal, and dodging it’s annoying mid-compile crashes, in a vague attempt to get some games onto my phone. Sorry folks, this week’s AGameAWeek is entirely Java based. Boooo!! Or at least, unless you have a decent phone, anyway!

KwikKaptcha Test

2 May, 2009 (05:29) | Coding | By: Jayenkai

Stupid spambots are taking the smeg, so I’ve added a fake captcha thing to see if it does anything. Like it says, just ignore the thing, and it’ll ignore, too. Sorted!