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AuthenticKaizen said in August 25th, 2009 at 3:01 pm

Haha…simply brillant!!
very good work jayenkai!

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Shitterwing said in August 27th, 2009 at 5:12 am

BETTER? there was a keyword: Untahris! Untahris.sourceforge.net – different players play modified versions of different games (tetris against vertical pad). so, Th1s !s an 3p1c f41l

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Thunderskull said in August 27th, 2009 at 5:23 am

This is more of TetAsteroids, than TetriPong.

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Shitterwing said in August 27th, 2009 at 5:32 am

Second release? Make the pad on the left that rejects the ball – make player to be able to select between AI or real opponent (mouse). Possibly, add some PacAttack elements? (unlike normal bricks, pacmonsters’ groups die if one of the monsters in the group is hit. (Make the BlockWorld a feature that can be toggled on title screen.

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Jayenkai said in August 27th, 2009 at 6:38 am

I try not to bother doing anything 2 player anymore, and haven’t for a while.
If you make it AI, then you spend ages bobbing about with AI.
If you make it “Just a Mate” then you kill the point of playing alone.

Only if I know I can do the AI do I bother adding a multiplayer AI player into the mix. Otherwise it’d be a disaster, like Counters Strike was.

So, yeah, 1 player, simple stuff, get a good game working, that’s enough.

Oh yeah, and the TetriPong name was used so it fits in with CentiPong. CentiPong is more CentiArkanoid, but that sounds stupid. In fact, so does TetAsteroids.. TetriPong and CentiPong are nice names that do the trick!

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Shitterwing said in August 27th, 2009 at 12:35 pm

Bobbing with AI? just make the brick’s middle always be on the ball’s middle – i guess that’s not even AI, just a few lines of geometry/physics code.

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Shitterwing said in August 27th, 2009 at 12:51 pm

Bunch of freebies: http://ainc.de – in “games”, find Tsunami2010 and links to MOD packs for it).
Maybe, make “astronaut” a toggled feature in next release? “I just made a tetris, otherwise Tetriller would be good”, as you said – so why not make one Tetris game with Pong balls, Climbers and some other extras under this name?
Maybe… JnkPong? (platdude must survive on a level, being destroyed by balls – AI-driven or real opponent.

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Jayenkai said in August 27th, 2009 at 1:58 pm

Well, sure in this case it’s easy enough. But you’re very limited.
On the one hand, the AI would just be completely worthless. Why have a worthless bat moving around, when the balls already bouncing about, anyway!?
On the other hand, a real player. .. Do you really want to sit playing “bounce the ball around” whilst the other guy’s sitting playing tetris?

Personally, that doesn’t sound exciting!

JNKPong would be Star Trek Pong, and Platdude + Balls would be Pang.
But yeah, Platdude in Tetris would work just as well. Again, though. I’m trying to do lots of different games, here.. or at least, not start repeating myself on week 3 (Even if it is year 2!!)
So.. Perhaps later.

It’s in the bag, but the bag of repetitiveness is still well and truly sealed!

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Karin said in August 31st, 2009 at 3:27 pm

No version for us mac users :(

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Jayenkai said in August 31st, 2009 at 3:32 pm

‘fraid not. I’m using Blitz3D, and that’s Win only.
If I used BlitzMax, I could conceivably get Mac versions up and running, but A) I’d need a Mac, and B) there’d be a bunch of obstacles to overcome, mostly system-spec related.
Issue B would be simple enough to overcome if I had time, but AGameAWeek doesn’t really give you those kinds of luxuries.
..
As for issue A..
Feel free to send me a mac ;)

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Thunderskull 4024 said in September 3rd, 2009 at 2:29 pm

If your mac is good enough to emulate a win98 pc, go get DosBox and emulate Win98, run Tetripong with it.

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