Month: December, 2009

On the Seventh day of Xmas…

31 December, 2009 (02:43) | Coding | By: Jayenkai

Seven Swans a-Swimming Six Geese a-Laying Five Gold Rings Four Colly Birds Three French Hens Two Turtle Doves and A Partridge in a Pear Tree

On the Sixth day of Xmas…

30 December, 2009 (02:05) | Coding | By: Jayenkai

Six Geese a-Laying Five Gold Rings Four Colly Birds Three French Hens Two Turtle Doves and A Partridge in a Pear Tree

On the Fifth day of Xmas…

29 December, 2009 (02:40) | Coding | By: Jayenkai

Five Gold Rings Four Colly Birds Three French Hens Two Turtle Doves and A Partridge in a Pear Tree

On the Fourth day of Xmas…

28 December, 2009 (02:07) | Coding | By: Jayenkai

Four Colly Birds Three French Hens Two Turtle Doves and A Partridge in a Pear Tree

On the Third day of Xmas…

27 December, 2009 (03:03) | Coding | By: Jayenkai

Three French Hens Two Turtle Doves and A Partridge in a Pear Tree

On the Second day of Xmas…

26 December, 2009 (03:46) | Coding | By: Jayenkai

Two Turtle Doves and A Partridge in a Pear Tree

On the First day of Xmas…

25 December, 2009 (01:56) | Coding | By: Jayenkai

A Partridge in a Pear Tree

Preparations…. Additional

22 December, 2009 (18:58) | Coding | By: Jayenkai

Whilst learning the ins and outs of BlitzMax properly, I’d like to learn using something I know. It’s easier to fiddle around with a new language if you already know where the game’s headed. So, for my first proper week in 2010 I’d like to attempt a remake of one of my previous games. If [...]