This week….

6 December, 2009 (04:03) | Coding | By: Jayenkai

Something involving Traffic Cones.

I made a nice little traffic cone physics engine (.. gamey physics!) and it’s quite a bit of fun to play with, but the tricky part will be to try and come up with a playable game that’s based around it.
Best Lap Times + Bonus Rounds seems to be a fairly fair way to go.

Now, how to make levels.. hmm….

Comments

Comment from AuthenticKaizen
Time December 6, 2009 at 12:35 pm

maybe make different colored traffic cones…
so you could come up with a combo system or something like that.

mission based:
collect color1,color2,color3,color2 etc in a specific time frame…

Comment from Jayenkai
Time December 6, 2009 at 3:46 pm

Collect?!
You don’t collect traffic cones!!

Unless you’re a student..

Comment from AuthenticKaizen
Time December 7, 2009 at 11:25 am

that means the game will not be entitled “traffic cones – collectors edition”
then kicking away the cones would be the way to go i assume ;)
maybe billard mechanics…

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