Alrighty, Next!!!
The Linux test has worked on one test system.
The Linux test has NOT worked on another test system.
And that’s all the replies I’ve had.. Not a whole lot of feedback there.
The broken version appears to have been entirely audio related, so I’m going to have to peek into BlitzMax’s audio options today, and see what I can/can’t do inside Linux, and otherwise shove in a few failsafe methods incase of broken audio.
(I’d rather fix it, than just declare it “Not working”, but if that’s what I have to do, then I guess that’s that.)
Then I still need to sort out that dang titlescreen, and fix up the 7 or 8 other things in my todo list.
Seems we’ll be having another test game, this week.
No matter, so long as it’s something.
Hmm.. What game to do…?













