Month: February, 2010

This week…

28 February, 2010 (15:22) | Coding | By: Jayenkai

We’re about to enter MAR10, here in the UK, so I might as well show off a screenshot for Tuesday. Yeay! First game in MAR10 will be “Ted Bob in a Mario Costume” Ted Bob, of course, being the character in the 12 Games of Christmas’s “Three French Hens” You can play the original version [...]

Rant @GameDev

25 February, 2010 (05:41) | Coding | By: Jayenkai

*Very ranty, and quite wordy!*

Playing Catchup… Archive Updates!

24 February, 2010 (18:38) | Coding | By: Jayenkai

Since mid-December, when I stupidly came up with the idea to make 12 games over the course of Xmas, I’ve been lagging behind. So, So, SOOO far behind. And I’ve been trying desperately to catch up with loads of stuff. This week, I released my framework. It’s still not quite done, and the music engine [...]

“In a Mario Costume”

24 February, 2010 (06:20) | Coding | By: Jayenkai

I’ve been trying to come up with a neat idea for MAR10 month for ages, and no matter what I think of, it’s usually a case of “But I already did that!” So, instead of worrying about the fact that I’ve already done things, I’m wondering what would happen if I took the things that [...]

Y2:W26 – Part Two : The Framework

23 February, 2010 (07:42) | Coding | By: Jayenkai

Okeydokey, here we go! If you’ve got BlitzMax, prepare to see the insane chaos of Jay’s coding style!! ARRRGHHHHHHH!!!! The framework, as it is, at this moment in time. The music engine isn’t all it oughta be, I’ve really not had the time, and I’m quite annoyed that it’s not finished yet. As such, the [...]

Y2:W26 – Same Game Again!

23 February, 2010 (03:28) | Coding | By: Jayenkai

Part one of today’s awesomeness is a huge update to last week’s game. I was going to do a seperate game, but I’ve had no time, what with working on the music stuff all week. Dangit. And, wouldn’t you know, I even forgot to make any music for this, too! d’oh! No matter, here’s Box’s [...]

This week…

20 February, 2010 (18:25) | Coding | By: Jayenkai

I’d love to get a game done, but finishing the music thing, and sorting out the last bits of the Framework ready for first release? Well, that’s going to take some time. And with only 2 days to get it all done. .. eek! So, instead, we’ll try something a little different, this week. First [...]

A couple of quick updates

19 February, 2010 (05:08) | Dev Diary | By: Jayenkai

1. The AngryBirds thing. I’m not about 80% convinced that all was just a co-incidence. My iPod played up whilst Angry Birds was on, the game went away, the problem went away, the game came back, a different issue occurred. So, perhaps it was just some odd occurrence. Who knows. The author’s been back+forthing me [...]