Month: February, 2010

Second Attempt at making some music.

18 February, 2010 (17:11) | Coding | By: Jayenkai

Today’s updates. 1. A change of instruments 2. An accompaniment 3. More channel-specific so as to stop instrument overlap. 4. Properly integrated into Framework (the sample below is literally the test, no cut/splicing. just as is, from game start… including the JNKDitty) Download

Dungeon Badger!!!

18 February, 2010 (09:42) | Coding | By: Jayenkai

When I first started to think of “A game that uses Badges” the name “Dungeon Badges” stuck in my head, and slowly but surely evolved into Dungeon Badgers. Over the course of the week (during which I was finishing off Centipong 2) the idea had evolved to include a garden, a house, a cat, and [...]

First attempt at making some music..

17 February, 2010 (16:33) | Dev Diary | By: Jayenkai

A full day’s work, and this is the result. Download It should be noted that this is very early stages, and that I really oughta try and find some nice instruments, but this is the first proper test of my new Framework Music Engine. That is, I shove in a few bits of melody, chord, [...]

Dodgy happenings…

17 February, 2010 (04:35) | Coding | By: Jayenkai

Update This has all been checked, rechecked, and triple checked. It appears to have been nothing more than a coincidence. .. That tried to steal my password.. And then another coincidence that caused me to reset my iPod for the first time since Xmas. Purely coincidentally mind. I’m sure there’s nothing wrong with Angry Birds. [...]

Archive Updates Imminent

16 February, 2010 (14:54) | Coding | By: Jayenkai

Haven’t started on this week’s game, or the new music engine, yet, and am already thinking of even more “other” things that must be done. (To be fair, my todo list has about 15 items on it! So I’m hopping all over the place doing lots of different things) You might’ve noticed that I’m not [...]

Y2:W25 – Box’s Adventure

16 February, 2010 (03:21) | Release | By: Jayenkai

aka BadgeBox, because I kept changing it’s name, but forgot to update the exe’s title! d’oh! A nice simple maze game, with health points and power points. Collect the gems to up your health and power, and collect Badges to increase your abilities. If you manage to collect the four outer “Cornerstone Badges” you’ll open [...]

AGAW Schedule, for the next month or so!

15 February, 2010 (16:36) | Coding | By: Jayenkai

Eeek.. It’s scary to even consider this, but there’s no free-forming games for a while. We’re in a zone now, and I can’t stop it even if I tried! Tomorrow’s game is about ready, although I’m still missing 4 little parts that I might wimp out on!

WIP : AGameWithSquares!

15 February, 2010 (06:21) | Coding | By: Jayenkai

The current name of this game is “Box’s Adventure”, but that might change. Or I might be lazy and not change it! In this shot, you can see the following. 1. Box! He’s a box! Actually, he’s a square since he lacks a third dimension, but we’ll ignore that for the moment! 2. Triangles. They [...]