This Week…
Not sure what game this is, but I made the Amiga Boing Ball, slapped it into a bricky map, and let it bounce about a bit. *shrugs* I’ll keep bashing the keys, and see what comes out the other side! Hurray for random game making!!
Not sure what game this is, but I made the Amiga Boing Ball, slapped it into a bricky map, and let it bounce about a bit. *shrugs* I’ll keep bashing the keys, and see what comes out the other side! Hurray for random game making!!
When I was a kid, I used to love playing quiz games. Blockbusters, Wheel of Fortune, Jeopardy, loads of great 8/16-bit quiz games. They all had one thing in common.. They let you actually TRY to answer them. Nowadays, it seems that every damn quiz, even Wheel of Fortune and Jeopardy, has become a stupid [...]
Note : Inexperienced user ahead!! iPhing “View Based” Jumpstart A series of tutorials that will allow old-style coders to quickly grasp the bits and pieces they need, to develop games for iPod/iPhone/iPad (iPhings) Part One : Tilemap Part Two : Touching I’ve written this in near-realtime, so where I look like I’m freaking out about [...]
Busy/Lazy, one or the other, or perhaps a bit of both. I have at least posted a little “Eat the Objects” game, but it’s not much. Sorry! Maybe next week. Meanwhile, today’s Thursday, so it’s back to learning iPhing dev. I’ll let you know how that turns out later on, and maybe post tutorial #2.
Thanks, JurassicPlayer! A lovely review of Munky Blocks DS. I’m currently contemplating (but still haven’t yet attempted to) fixing up this and JNKPlatDS08. Motivate Me!! Send levels if you’ve got ‘em..
This week we’re playing with Penises! A remake of a classic test game, that never really went anywhere. The game is only about half done, since I pretty much rushed the whole thing yesterday, but it has 10 nice levels, and should hopefully be a good start. Click the penises to turn them around, and [...]
Aaaah, lovely weather! As Dan Bull sang this week, it’s wonderful weather for gaming, and even better if the game is Scrabble! And that’s about all I’ve done. Alongside animating this weeks main character and drawing my default ground tiles, I’ve not really done a whole lot. The game is due on Tuesday. Wish me [...]
Blimey, that didn’t take too long. Well, it DID, but it took significantly less time than I thought it would. iPhing “View Based” Jumpstart A series of tutorials that will allow old-style coders to quickly grasp the bits and pieces they need, to develop games for iPod/iPhone/iPad (iPhings) Part One : Tilemap Part Two : [...]