Category Archive: Coding

Jul
27
2014

This Week…

“ChuckABall!” Game’s pretty much done, but with little tweaks still needed. Plays well enough, though!

Jul
21
2014

Four Completely Free iOS Games!!

20140721-121206-43926951.jpg

For a limited time only, a select few AGameAWeek games are 100% off, on iOS! Until July 23rd (2014!) four of my more recent iOS games are free, because.. Um.. *shrugs* Blockman Worlds is a puzzle arcade game. Try to …

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Jul
21
2014

PaperArcade in the Archive!

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After a week or so of tweaking, testing and preparing, I’ve finally settled on a nice PaperArcade template, and have started uploading the lovely little papercraft models into my Archive. These will be done weekly, along with the games, and …

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Jul
14
2014

Mystery Papercraft #001

Papercraft_MysteryBuild

I wonder what on earth the mystery object could be!?!? Print out, and piece together to find out! Click for Bigger (*NOTE : This post is not meant to be taken seriously!)

Jul
03
2014

Until Further Notice

Seem to be in a bit of a coding-lull at the minute. I’m also not doing much music, or even silly doodles on twitter, or really much of anything. Seem to be at the unimaginative apex of the year, or …

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Jun
29
2014

No Game :(

duck_n_swan

This week, I started a game with ducks. Having spent most of last week thinking about OUYACentral/Brew’s “Lester and Ralph” game, I was looking forward to making some kind of game which made use of both thumbsticks to control two …

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Jun
28
2014

GameSkip…

This week’s game has been started, but progress is slow. There’s no particular reason for this, just that my mind doesn’t seem to be in a game making mood. Instead, I’ve been playing Mario Kart 8 and Tomodachi Life, as …

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Jun
21
2014

This Week…

PiBO_004

This month’s “Platdude In” game is going to be a good old fashioned Joust-ish game. The rules are slightly rejigged in a usual AGameAWeek style, and things are fast and furious, but all the essentials are in.. Flapping, Bumping, Killing. …

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