Category Archive: Coding

Nov
16

Being nice SUCKS..

When I coded my BlitzMax edition of NeonPlat Adventures (Still online, still free, still available, still awesome, still getting the odd blog post on sites!) I threw things in, wherever they seemed appropriate. I coded randomly, as I usually do. …

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Oct
30

uhoh!

I think I’m full of the evil man-flu.. .. or rather, I hope that’s what it is! Spent last night in a strange awakened stupor, and then spent a good 5 hours completely zonked out. eek! I got a few …

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Oct
05

JNKPlat History

AnotherWorld wanted a complete JNKPlat history page thing, but found my old page a little (3 years?!) out of date. Today, I updated it, and added some nice inbetweeny bits. I give you, The History of JNKPlat!

Sep
11

Rant Ahoy!

Fuck game developers, and Fuck their publishers, too..

Sep
06

Two Hundred and Sixty!

WARNING Tonights blog is sickeningly self-congratulatory The Jay Archive total now says a whopping 260 games! Is it True?! Look inside!!

Aug
18

Sheep Is Happy!

Happy sheepy updates for everyone!!! (Except the PC edition… not really sure what I’m doing with that one!)

Jul
31

Redefining PMC

pmc_controller

Although I haven’t yet started to code anything, I have spent the past few days wondering how best to tackle redefinable keys in the PlayMyCode. I’m unsure whether to go for a menu based thing, or not.

Jul
25

AGameADay going a bit slow…

Was ill, feeling fine today, but with an added complication. My Mum’s been to the Lake District, and has come back with an “almost broke” Sprained foot. uhoh! I’m doing caretaker duties for the next wee while, so apologies if …

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