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Blog
I didn't wake up until about 12:30, today. Oops!

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Views 1, Upvotes 0, 17th December, 2017
Daily Blog , 2018 Framework
Poetry
I woke up quite late.
The day's nearly gone.
But there's still lots of,
Code to be done.
Views 1, Upvotes 0, 17th December, 2017
Pixelart
Platdude enjoyed the movie so much, he went out and bought a dozen model kits to build.
Soon, he'll have an epic battle in his bedroom!
Views 1, Upvotes 0, 17th December, 2017
Movie , Star Wars
Poetry
This isn't as much of a painful goodbye,
As I've said all of that once before.
But it still is a shame to be saying farewell.
I just wish we had time for some more.

#OUYA
Views 4, Upvotes 2, 16th December, 2017
Blog


After a good number of days working on this, I've finally got it up to a mostly functional state!

For now, you navigate the controller using "default" buttons, so hopefully that works well enough to allow for that.

I've still not started work on the thumbsticks, yet, but the code does at least allow for analogue controls, so it shouldn't be too hard to add.

*sigh*
Such a struggle to get to this point.
Views 18, Upvotes 8, 16th December, 2017
2018 Framework
Blog
The new control system is coming together nicely, but the redefine functions are a bit messy, right now.

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Views 4, Upvotes 1, 16th December, 2017
Daily Blog , 2018 Framework
Poetry
My laptop's getting slower.
I'm really not sure why.
If I have to buy another one,
My bank account will cry.
Views 5, Upvotes 3, 16th December, 2017
Pixelart
Platdude tosses his last grenade into the battlefield.
Hopefully he can find some spare ones lying around, somewhere, and won't have to resort to In-App Purchases to get some more.
Views 9, Upvotes 3, 16th December, 2017
War
Blog
My monthly calendar reminder popped up, last night, to remind me to do all of my "full" backups.
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Views 6, Upvotes 2, 15th December, 2017
Daily Blog
Poetry
Sitting and waiting for all of the things,
As they're updating all of their files.
I back up my laptop, the iPhone and iPad,
With iTunes and all of it's trials.
Views 2, Upvotes 0, 15th December, 2017
Pixelart
Platdude's using his large disk box as a comfortable seat.
He's not sure why he had to bring so many disks to the desert island, but Kirsty seemed to think it was a good idea.
Views 4, Upvotes 0, 15th December, 2017
Island , Beach
Music
All the tracks in this ALBum are ALChoon reinterpretations of some of my favourite tracks by Pulp. They come from the entire catalogue of Pulp albums and singles, but as with all AL-Bum's, they are not strictly "remixes", and are, instead, reinterpretations of the songs in a new and unique manner.

As a result, I've given this album the subtitle of..
"Something Borrowed - Something New"


 
Total 24 tracks
Views 142, Upvotes 12, 14th December, 2017
Blog
Having a lot of these, lately! Perhaps it's a sign that things are getting close to the end?
.. Or maybe I'm so far from the end, I'm starting to get frustrated, and drift off the plan!

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Views 10, Upvotes 1, 14th December, 2017
Daily Blog
Poetry
The server went down.
I stayed up and waited.
The fix took all night.
And now I'm deflated.
Views 5, Upvotes 0, 14th December, 2017
Pixelart
Platdude is surprised by just how heavy this boot is.
His Mining friend was right to be scared of it.
Views 5, Upvotes 0, 14th December, 2017
Game , Manic Miner
Music
Updated : 13th Dec 2017 - Added Popped Eye

  2004 - Oily Al
  Blockman Returns A
  Blockman Returns B

 
Total 19 tracks
Views 62, Upvotes 8, 13th December, 2017
Blog
With the controller doing proper feedback, now, it's time to look into integrating it into the framework.

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Views 12, Upvotes 5, 13th December, 2017
Daily Blog , 2018 Framework
Poetry
The end of the year is closing fast.
I've still got so much left to code.
The framework is so very far from complete.
And the iOS one still won't load.
Views 9, Upvotes 5, 13th December, 2017
Pixelart
Platdude is surprised by a random creature.
I do hope he's just here for a friendly hello.
Views 9, Upvotes 3, 13th December, 2017
Wildlife
Blog
It's taken quite a while to get up to this point, but I now have the engine half-doing a "Which button is pressed" function.

I can push a keyboard button, or tap a button on a connected controller, and the engine says "This button!"
There's a slight issue, whereby if a button is held, it takes control.
For example, if you're playing on the keyboard, but your gamepad's lying on the floor, and the thumbstick is prodded to the side, then no matter what button you try to hit, it always says "Joystick Axis 1"..
Over and over and over.

I need to fix that, somehow. I'll have to setup some kind of "ignore" list or something.
Not sure.

But the button pushes are working, and the values are being returned, and I ask it "What's the name of the button" and it works a treat.
I'm fairly confident that this will make for a great set of functions to go with the redefinable key stuff.

That was a busy day of number wrangling, I can tell you!!
Views 8, Upvotes 4, 12th December, 2017
2018 Framework
Site credits : PHP script, Site design, Blog posts, Games, Music, Pixelart, Poems and More : Jayenkai
(c) Jayenkai 2017 and onwards.
AGameAWeek - Games by Jayenkai