Category Archive: Dev Diary

Mar
04
2015

Installing Unity

You might’ve noticed a certain lack of content, lately. I’m not sure why this is, if I’m honest. I keep starting new things, and giving up too quickly. So, um, what to do..? Well, yesterday, Unity 5 was released, and …

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Feb
21
2015

Lack of Coding…

This week, we had the roof of our house redone. Old slates off, new framework build, new slates on. It’s been a lengthy job, and certainly not one I can glance up at very much.. (My current balance-less health issues …

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Feb
13
2015

Game Scrapped!

GameJolt-Thumbnail_3

Game scrapped. Kinda scrapped. Mostly scrapped. I might come back to it at a later date, when the idea’s a little more “rested”, but I think that re-attempting it so soon after doing Alpha Collexion made for a very “Samey” …

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Feb
12
2015

Coder’s Block

I might scrap YBox. .. Or should I release as-is? I’m unsure. I got most of the game working, but it’s run out of steam, and is rather bland and uneventful. Um.. *shrugs* we’ll see.

Feb
08
2015

InDev : 403-001

If you played through Alpha Collexion, that should look familiar. For my next game, I’m doing that again! “YBox Drops” or “YBox Falls” or something like that.. I’ll be adding optional skins, making the rules a little clearer, and coming …

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Feb
04
2015

Pebble Watch?

Pebble_SD_002

Monday : I randomly decided to buy a Pebble Watch from Amazon. Tuesday : The Pebble Watch arrived, and I experimented by making a Platdude WatchFace. Wednesday : SpikeDislike Jr!! I expected to have to download a complicated devkit to …

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Jan
27
2015

WIP : Futrino – Level 3

Plenty added today, and loads more to add, too. If all goes well, the game should be popping up by Tuesday. Woot!! Having LOTS of fun playing this game, and it’s a fairly tricky game, too. Mmmmm

Jan
26
2015

WIP : Futrino – Level One

Prepare for a fully featured level! Although, be aware that by the time you get to play it, this level may be different. Most of the basics are in there. There’s a couple of baddies, a couple of weapons, collectables, …

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Jan
26
2015

WIP : Futrino – Name?

Futrino_001

I finally seem to have settled on a name for this thing. I think it sounds vaguely like an 80s Shoot-em-up might sound, and nobody else appears to have used it. I’ve spent today working on the Enemy Types, trying …

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Jan
25
2015

WIP : 402 – Enemy 001

Enemy one is a bog standard squiggly looking alien creature. He moves around the room any-which-way, and turns whenever he hits a wall. He is very boring! Hopefully I can make a few more interesting creatures, later. For now, he …

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