Category: Dev Diary

iPhing “View Based” Jumpstart : Part One : Tilemap

20 May, 2010 (03:58) | Dev Diary | By: Jayenkai

Blimey, that didn’t take too long. Well, it DID, but it took significantly less time than I thought it would. iPhing “View Based” Jumpstart A series of tutorials that will allow old-style coders to quickly grasp the bits and pieces they need, to develop games for iPod/iPhone/iPad (iPhings) Part One : Tilemap Part Two : [...]

Three Steps Ahead..

10 March, 2010 (15:05) | Dev Diary | By: Jayenkai

This week, Munky in a Mario Costume. Next week, possibly Blockman in a Mario Costume. Third week, I should probably do Greenie in a Mario Costume, but that’s more ‘cos he’d look funny, than for any gameplay reasons! That brings us to April, and with my head spinning with ideas about “The BIG JNKPlat game”, [...]

A couple of quick updates

19 February, 2010 (05:08) | Dev Diary | By: Jayenkai

1. The AngryBirds thing. I’m not about 80% convinced that all was just a co-incidence. My iPod played up whilst Angry Birds was on, the game went away, the problem went away, the game came back, a different issue occurred. So, perhaps it was just some odd occurrence. Who knows. The author’s been back+forthing me [...]

First attempt at making some music..

17 February, 2010 (16:33) | Dev Diary | By: Jayenkai

A full day’s work, and this is the result. Download It should be noted that this is very early stages, and that I really oughta try and find some nice instruments, but this is the first proper test of my new Framework Music Engine. That is, I shove in a few bits of melody, chord, [...]

AGAW – Ubuntu

11 January, 2010 (06:55) | Dev Diary | By: Jayenkai

Blimey!! Step 1. (3/4 hours) After about 3 or 4 hours spent prodding Ubuntu to actually get it to install properly, I finally managed to get it up and running by downloading a different Ubuntu, and installing it onto a thumbstick instead.. Step 2. (10 seconds) I downloaded BlitzMax and followed these instructions. Basically I [...]

A man on a grid…

13 November, 2008 (17:52) | Dev Diary | By: Jayenkai

All games must start somewhere, and Alien Deathmatch 2 starts right here! This isn’t the most entertaining shot I’ve ever posted, but it does show that work has now actually begun on the sequel.