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	<title>AGameAWeek.com</title>
	<atom:link href="http://jayenkai.socoder.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://jayenkai.socoder.net</link>
	<description>A new game from Jayenkai, every week! (or thereabouts..)</description>
	<lastBuildDate>Fri, 03 Sep 2010 06:17:53 +0000</lastBuildDate>
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		<item>
		<title>The Torrent : Year 2</title>
		<link>http://jayenkai.socoder.net/2010/09/the-torrent-year-2/</link>
		<comments>http://jayenkai.socoder.net/2010/09/the-torrent-year-2/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 06:17:53 +0000</pubDate>
		<dc:creator>Jayenkai</dc:creator>
				<category><![CDATA[Coding]]></category>

		<guid isPermaLink="false">http://jayenkai.socoder.net/?p=835</guid>
		<description><![CDATA[This year, the Big Torrent is available from Monova.org! If you&#8217;d like to play 53 out of 54 from Year 2, you can go grab it now. I left out Rock My Chords, since it&#8217;s 49Mb on it&#8217;s own, and I reckon it&#8217;s got an audience of&#8230;. me! But otherwise, the rest are in there. [...]]]></description>
			<content:encoded><![CDATA[<p>This year, the Big Torrent is available from <a href="http://www.monova.org/details/3884125/AGameAWeek%20Year%202%20zip.html">Monova.org</a>!</p>
<p>If you&#8217;d like to play 53 out of 54 from Year 2, you can go grab it now.<br />
I left out Rock My Chords, since it&#8217;s 49Mb on it&#8217;s own, and I reckon it&#8217;s got an audience of&#8230;. me!<br />
But otherwise, the rest are in there.<br />
All the Windows games, the DS ones and the one single little Java Mobile one, too.</p>
<p>What I&#8217;ve NOT included is the Mac/Linux packs.<br />
I&#8217;ll be doing those later.</p>
<p>Judging by the interest in the current pack, they&#8217;ll be super popular, too.<br />
&#8230;<br />
ho-hum</p>
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		<title>AGameAWeek : Year 2 : The Video!</title>
		<link>http://jayenkai.socoder.net/2010/08/agameaweek-year-2-the-video/</link>
		<comments>http://jayenkai.socoder.net/2010/08/agameaweek-year-2-the-video/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 08:58:31 +0000</pubDate>
		<dc:creator>Jayenkai</dc:creator>
				<category><![CDATA[Coding]]></category>

		<guid isPermaLink="false">http://jayenkai.socoder.net/?p=832</guid>
		<description><![CDATA[I was supposed to be writing up a nice big writeup for this, but.. I&#8217;m in no rush! I&#8217;m resting! Video&#8217;s done. Writeup later! woot! 54!]]></description>
			<content:encoded><![CDATA[<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/B2eorDR_gtk?fs=1&amp;hl=en_GB"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/B2eorDR_gtk?fs=1&amp;hl=en_GB" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p>I was supposed to be writing up a nice big writeup for this, but..  I&#8217;m in no rush!  I&#8217;m resting!</p>
<p>Video&#8217;s done.<br />
Writeup later!</p>
<p>woot! 54!</p>
]]></content:encoded>
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		<item>
		<title>This Week&#8230;</title>
		<link>http://jayenkai.socoder.net/2010/08/this-week-31/</link>
		<comments>http://jayenkai.socoder.net/2010/08/this-week-31/#comments</comments>
		<pubDate>Sat, 28 Aug 2010 11:12:34 +0000</pubDate>
		<dc:creator>Jayenkai</dc:creator>
				<category><![CDATA[Coding]]></category>

		<guid isPermaLink="false">http://jayenkai.socoder.net/?p=829</guid>
		<description><![CDATA[This weekend I&#8217;m planning on doing a nice big happy writeup about Year 2. I&#8217;ll be hopping through and replaying all my year&#8217;s games, and jotting down little should/shouldn&#8217;t's about each one. I might even take the time to record a few seconds of each and then build up a nice big Year-2 Video. That&#8217;d [...]]]></description>
			<content:encoded><![CDATA[<p>This weekend I&#8217;m planning on doing a nice big happy writeup about Year 2.<br />
I&#8217;ll be hopping through and replaying all my year&#8217;s games, and jotting down little should/shouldn&#8217;t's about each one.  I might even take the time to record a few seconds of each and then build up a nice big Year-2 Video.<br />
That&#8217;d be nice!!</p>
<p>Meanwhile, I can&#8217;t sit still, and have <b>already</b> begun a new&#8217;ish game.<br />
<img src="http://socoder.net/uploads/1/possibleNeoPlat.png"><br />
<span id="more-829"></span><br />
I&#8217;m not going to rush it, though, since there&#8217;s no weekly deadline.<br />
Instead, I&#8217;ll take my time and make it luvly.</p>
<p>This morning, I&#8217;ve spent about 3 hours drawing a batch of graphics for a new DS game.</p>
<p>&#8220;Neon&#8221;Plat won&#8217;t quite work on the DS, since he&#8217;s way too detailed to fit nicely, without horrible nasty antialiasing issues.  Booo!!!<br />
I&#8217;m having a rethink, and the game&#8217;s going back to it&#8217;s JNKPlat roots, with classic 8x8pixel sprites, and a lot of blockyness.<br />
The game will (should!) play just the same, but will look a darn sight different, so instead of being NeonPlat, this new DS edition will instead be called NeoPlat.</p>
<p>Same, but different, and without requiring neon sprites!</p>
<p>There&#8217;s no game yet, this is all just arty stuff.</p>
<p>Soon, maybe.</p>
<p>Also, I&#8217;ve no intentions of adding super-big baddies, (there really is no space here!!) so any and all suggestions are welcome as to what can be used to spread things out a little.<br />
hmm..?</p>
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		<title>AGameAWeek Year 2 : QuickStats&#8230;</title>
		<link>http://jayenkai.socoder.net/2010/08/agameaweek-year-2-quickstats/</link>
		<comments>http://jayenkai.socoder.net/2010/08/agameaweek-year-2-quickstats/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 08:39:45 +0000</pubDate>
		<dc:creator>Jayenkai</dc:creator>
				<category><![CDATA[Coding]]></category>

		<guid isPermaLink="false">http://jayenkai.socoder.net/?p=824</guid>
		<description><![CDATA[&#8230; FFS, I can&#8217;t count. FiftyFOUR weeks, FiftyFOUR games. Even with a miscount, I still managed to equal the weeks:games ratio. Lovely stuff! Here&#8217;s the stats, straight from GoogleDocs or in the form of a picture, if your browser doesn&#8217;t like iframes! and here&#8217;s a great big blue and red google graph, looking all lovely [...]]]></description>
			<content:encoded><![CDATA[<p>&#8230; FFS, I can&#8217;t count.</p>
<p>FiftyFOUR weeks, FiftyFOUR games.<br />
Even with a miscount, I still managed to equal the weeks:games ratio.<br />
Lovely stuff!</p>
<p>Here&#8217;s the stats, straight from GoogleDocs<br />
<iframe width='520' height='400' frameborder='0' src='https://spreadsheets.google.com/pub?key=0AuwPKt_YBHKfdE9QeVU4SEZxeF9PQ2l1VXA4OUU2emc&#038;output=html&#038;widget=true'></iframe><br />
<a href="http://socoder.net/uploads/1/AGAW_Y2_List.png">or in the form of a picture, if your browser doesn&#8217;t like iframes!</a></p>
<p>and here&#8217;s a great big blue and red google graph, looking all lovely and linely!<br />
<a href="http://socoder.net/uploads/1/AGAW_Y2_Chart.png"><img src="http://socoder.net/uploads/1/AGAW_Y2_Chart_thumb.png"></a></p>
<p>Yeay!</p>
]]></content:encoded>
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		<title>Y2:W52 &#8211; Fred The Parachuting Flea</title>
		<link>http://jayenkai.socoder.net/2010/08/y2w52-fred-the-parachuting-flea/</link>
		<comments>http://jayenkai.socoder.net/2010/08/y2w52-fred-the-parachuting-flea/#comments</comments>
		<pubDate>Tue, 24 Aug 2010 10:34:10 +0000</pubDate>
		<dc:creator>Jayenkai</dc:creator>
				<category><![CDATA[Release]]></category>

		<guid isPermaLink="false">http://jayenkai.socoder.net/?p=817</guid>
		<description><![CDATA[Fred is a happy Flea, and he loves to hop. He especially loves it when all the Dandelions are casting their seeds around in the air, as he can grab on, and go for a ride. Guide Fred, by moving the mouse cursor underneath him, and clicking to fling him up into the air. Keep [...]]]></description>
			<content:encoded><![CDATA[<p>Fred is a happy Flea, and he loves to hop.<br />
He especially loves it when all the Dandelions are casting their seeds around in the air, as he can grab on, and go for a ride.</p>
<p><a href="http://socoder.net/jstuff/complete/Fred_the_Parachuting_Flea_20100824A.png"><img src="http://socoder.net/jstuff/complete/Fred_the_Parachuting_Flea_20100824A_thumb.png"></a><br />
<span id="more-817"></span><br />
Guide Fred, by moving the mouse cursor underneath him, and clicking to fling him up into the air.<br />
Keep him off the ground, by hopping from seed to seed, and earning more and more points as you do.</p>
<p><a href="http://socoder.net/jstuff/complete/Fred_the_Parachuting_Flea_20100824B.png"><img src="http://socoder.net/jstuff/complete/Fred_the_Parachuting_Flea_20100824B_thumb.png"></a></p>
<p>If you can grab the tiny flowers along the way, you&#8217;ll earn even more points, and everything multiplies by however many hops you&#8217;ve made.</p>
<p>Then, once you&#8217;ve earned a nice big high score, you can switch to Online mode, and upload your best score.<br />
woot!<br />
(and hopefully it won&#8217;t break at that point..! If it does, let me know!)</p>
<p>You can <a href="http://socoder.net/jstuff/GameList.php?ShowJust=211">Download Fred the Parachuting Flea</a> from the Jayenkai Archive, for Windows, Linux and MacOSX.</p>
<p>&#8212;<br />
AGAW Scoring<br />
52 weeks, and if you&#8217;re counting CardagainDS which I posted the other day, I&#8217;ve <em>only just</em> managed to do 52 games!<br />
yikes..</p>
<p>&#8230;<br />
I did it!</p>
<p>I&#8217;ll do a nice big &#8220;look back&#8221; in a couple of days, I&#8217;m having a rest first <img src='http://jayenkai.socoder.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Cardagain DS!</title>
		<link>http://jayenkai.socoder.net/2010/08/cardagain-ds/</link>
		<comments>http://jayenkai.socoder.net/2010/08/cardagain-ds/#comments</comments>
		<pubDate>Sun, 22 Aug 2010 13:17:59 +0000</pubDate>
		<dc:creator>Jayenkai</dc:creator>
				<category><![CDATA[Release]]></category>

		<guid isPermaLink="false">http://jayenkai.socoder.net/?p=814</guid>
		<description><![CDATA[As promised, here&#8217;s a quickly bundled together edition of Cardagain DS. I&#8217;m not sure if folk&#8217;ll play it, since nobody seems to play it, so I haven&#8217;t spent a lot of time on it. It&#8217;s the absolute basics that are needed. If anyone does find themselves playing it, let me know, and I&#8217;ll start putting [...]]]></description>
			<content:encoded><![CDATA[<p>As promised, here&#8217;s a quickly bundled together edition of Cardagain DS.<br />
I&#8217;m not sure if folk&#8217;ll play it, since nobody seems to play it, so I haven&#8217;t spent a lot of time on it.<br />
It&#8217;s the absolute basics that are needed.</p>
<p><img src="http://socoder.net/jstuff/complete/Cardagain_DS_20100822B.png"><br />
<span id="more-814"></span><br />
If anyone does find themselves playing it, let me know, and I&#8217;ll start putting together a bigger/better edition.</p>
<p><img src="http://socoder.net/jstuff/complete/Cardagain_DS_20100822A.png"></p>
<p>At the moment, there&#8217;s just a big-ass logo/rulesheet on the top screen, and the whole game takes place on the bottom one.</p>
<p><a href="http://socoder.net/jstuff/complete/Cardagain_DS_20100822_Case.png"><img src="http://socoder.net/jstuff/complete/Cardagain_DS_20100822_Case_thumb.png"></a></p>
<p>If I ever do bother to update, I&#8217;ll switch that out for a highscore table, saving scores, and then add in the other decks and things.<br />
As it stands, it&#8217;ll do, because so far all signs point to the fact that no bugger&#8217;ll play it!</p>
<p><a href="http://jayenkai.socoder.net/GameList.php?ShowJust=210">Grab it here, slap it on your DS Cart, and play away!</a></p>
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		<title>Coming up&#8230;</title>
		<link>http://jayenkai.socoder.net/2010/08/coming-up/</link>
		<comments>http://jayenkai.socoder.net/2010/08/coming-up/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 23:24:15 +0000</pubDate>
		<dc:creator>Jayenkai</dc:creator>
				<category><![CDATA[Coding]]></category>

		<guid isPermaLink="false">http://jayenkai.socoder.net/?p=811</guid>
		<description><![CDATA[Tuesday, Fred the Parachuting Flea. Needs a few &#8220;I didn&#8217;t get that!!!?&#8221; kinda tweaks, but it otherwise working nicely.. If I drop dead tomorrow, at least the game&#8217;s ready for release I&#8217;m also behind a game, though, but I&#8217;ve got that covered with yet another port of Cardagain.. If folk aren&#8217;t buying it, then I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>Tuesday, Fred the Parachuting Flea.<br />
Needs a few &#8220;I didn&#8217;t get that!!!?&#8221; kinda tweaks, but it otherwise working nicely.. If I drop dead tomorrow, at least the game&#8217;s ready for release <img src='http://jayenkai.socoder.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /><br />
<span id="more-811"></span></p>
<p>I&#8217;m also behind a game, though, but I&#8217;ve got that covered with yet another port of Cardagain..  If folk aren&#8217;t buying it, then I&#8217;m gonna bloody well ram the game down their throats!!!!<br />
DS edition imminent.<br />
Will it help sales?  Possibly not, but I figured I could use it to let DS players know that A) I&#8217;m still out here, and B) I&#8217;m aiming to remake Arcade Slots for the iPhings.<br />
I&#8217;m not entirely sure what the &#8220;DS Homebrew -> iPhing Buyers&#8221; audience is, but I know there&#8217;s a half decent audience for Arcade Slots, and I&#8217;m sure one or two of them will be interested.<br />
&#8230;<br />
Probably looking at an audience of about 2, for that one, then <img src='http://jayenkai.socoder.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>So, what&#8217;s next?<br />
Well, this is actually week #52!<br />
And, assuming I can get both of those finished (so far so good), that&#8217;ll be a total of 52 games.</p>
<p>1 year, 52 weeks, 52 games, and it almost bloody well killed me!<br />
yikes!</p>
<p>I&#8217;m going to be taking a break.</p>
<p>Maybe one month, maybe two, depends on what I start inbetween.</p>
<p>I actually have a really really big project in my head, and I&#8217;ve had it in here for a couple of years.<br />
AGameAWeek doesn&#8217;t really give you much time for massive game ideas, but given a month-off, I might finally get to start it.</p>
<p>I might not, though!  So don&#8217;t hold me to that.<br />
I&#8217;ve also got iPhing work to get on with, and I should probably get some music work done, &#8216;cos it&#8217;s been AGES since I did anything new, and my archive&#8217;s been repeat-used so many times it&#8217;s getting stupid..</p>
<p>Oh, and a rest&#8230;<br />
I need a rest, too!!<br />
Must remember to rest&#8230;!</p>
<p>I&#8217;d love to have something to keep things looking busy, though, so if anyone has any ideas, shove them in the comments.<br />
Updates/&#8221;More Levels&#8221; releases aren&#8217;t entirely out of the question!</p>
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		<title>How to sell an extra copy of your magazine..</title>
		<link>http://jayenkai.socoder.net/2010/08/how-to-sell-an-extra-copy-of-your-magazine/</link>
		<comments>http://jayenkai.socoder.net/2010/08/how-to-sell-an-extra-copy-of-your-magazine/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 11:59:54 +0000</pubDate>
		<dc:creator>Jayenkai</dc:creator>
				<category><![CDATA[Coding]]></category>

		<guid isPermaLink="false">http://jayenkai.socoder.net/?p=808</guid>
		<description><![CDATA[Step 1. Place an indie game into a copy of your magazine. Step 2. TELL THE DEVELOPER! Step 3. Profit In this case, Webuser failed to tell me that NeonPlat2 was in their July 15th 2010 issue. As such, I haven&#8217;t bought it. They 100% lost a sale, because had I known I was in [...]]]></description>
			<content:encoded><![CDATA[<p>Step 1.<br />
Place an indie game into a copy of your magazine.</p>
<p>Step 2.<br />
TELL THE DEVELOPER!</p>
<p><img src="http://socoder.net/uploads/1/webuser_July152010.png"></p>
<p>Step 3.<br />
Profit</p>
<p>In this case, Webuser failed to tell me that NeonPlat2 was in their July 15th 2010 issue.<br />
As such, I haven&#8217;t bought it.</p>
<p>They 100% lost a sale, because had I known I was in it, I would&#8217;ve damn well bought it.<br />
I have three other copies of WebUser in my &#8220;Black box filled with magazines that my games are in&#8221;<br />
But now I&#8217;m missing this one.</p>
<p>FFS, journalists!!</p>
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		<title>Y2:W51 &#8211; Kee Bo Ard</title>
		<link>http://jayenkai.socoder.net/2010/08/y2w51-kee-bo-ard/</link>
		<comments>http://jayenkai.socoder.net/2010/08/y2w51-kee-bo-ard/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 22:08:47 +0000</pubDate>
		<dc:creator>Jayenkai</dc:creator>
				<category><![CDATA[Release]]></category>

		<guid isPermaLink="false">http://jayenkai.socoder.net/?p=805</guid>
		<description><![CDATA[Kept the random title.. It&#8217;ll do! Not sure if it works better as &#8220;Kee, Bo and Ard&#8221;, or just &#8220;Kee Bo Ard&#8221;, but either way, here we have it! Kee, Bo and Ard must all be guided through the maze. They have to collect all the pickups, and once they&#8217;re all done, you can progress [...]]]></description>
			<content:encoded><![CDATA[<p>Kept the random title..  It&#8217;ll do!</p>
<p>Not sure if it works better as &#8220;Kee, Bo and Ard&#8221;, or just &#8220;Kee Bo Ard&#8221;, but either way, here we have it!</p>
<p>Kee, Bo and Ard must all be guided through the maze.  They have to collect all the pickups, and once they&#8217;re all done, you can progress to the next level.</p>
<p><a href="http://socoder.net/jstuff/complete/Kee_Bo_Ard_20100817B.png"><img src="http://socoder.net/jstuff/complete/Kee_Bo_Ard_20100817B_thumb.png"></a></p>
<p>Hit Z/X to switch between characters, and cursors to wander around the maze.</p>
<p>Be careful of deteriorating floors, and switchable tiles, and things like that.</p>
<p>There are 15 levels in the game.  I&#8217;ve done my semi-regular &#8220;As images&#8221; style of level creation, so feel free to have a fiddle around, and make some new levels if you feel like it.  (You can even extend the height of the level image, to fit more levels into it!)<br />
If I receive a bunch of levels, I&#8217;ll do my best to make a nice big updated edition of the game.</p>
<p><a href="http://socoder.net/jstuff/complete/Kee_Bo_Ard_20100817A.png"><img src="http://socoder.net/jstuff/complete/Kee_Bo_Ard_20100817A_thumb.png"></a></p>
<p>As it is, this is it.  Lovely and gamey!</p>
<p>You can <a href="http://socoder.net/jstuff/GameList.php?ShowJust=209">Download Kee Bo Ard here</a>, for Windows, Linux and MacOSX.</p>
<p>Have fun!<br />
(And yes, this is a wee bit early!  Figured I&#8217;d do this early before I end up sleeping way way way too much, tomorrow!!)</p>
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		<title>This week&#8230;</title>
		<link>http://jayenkai.socoder.net/2010/08/this-week-30/</link>
		<comments>http://jayenkai.socoder.net/2010/08/this-week-30/#comments</comments>
		<pubDate>Sun, 15 Aug 2010 16:01:35 +0000</pubDate>
		<dc:creator>Jayenkai</dc:creator>
				<category><![CDATA[Coding]]></category>

		<guid isPermaLink="false">http://jayenkai.socoder.net/?p=803</guid>
		<description><![CDATA[Ah, back to the old routine! I had promised a new Sheriff Munky game, this week, but I think it&#8217;s got the lurgy! Every time I touch it, it brings horrible memories of the past couple of week&#8217;s deadness, and I can&#8217;t seem to get on with the game. So, this morning, I happily scrapped [...]]]></description>
			<content:encoded><![CDATA[<p>Ah, back to the old routine!</p>
<p>I had promised a new Sheriff Munky game, this week, but I think it&#8217;s got the lurgy!  Every time I touch it, it brings horrible memories of the past couple of week&#8217;s deadness, and I can&#8217;t seem to get on with the game.<br />
So, this morning, I happily scrapped it, and started work on a completely different project.</p>
<p>If you&#8217;ve played Sensitive <a href="http://spinalcode.co.uk/">(Spinal made a nice DS one)</a> you&#8217;ll recognise this game.</p>
<p><img src="http://socoder.net/uploads/1/kee.png"></p>
<p>Except it&#8217;s a wee bit different.<br />
There are now 3 characters to control, and guide around the map.</p>
<p>Game is in-progress..  Needs a bunch of maps, and maybe a size-tweak, map dependant.</p>
<p>&#8230; time permitted, of course!</p>
<p>Tuesday : Kee Bored  (temporary name, imaginatively thought of via the &#8220;what&#8217;s on your desk&#8221; method of naming!!)</p>
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