Jan
28

Missing Week?

It’s Saturday morning, and I’ve not yet started Tuesday’s game.
Haven’t even got any thoughts in mind, either!

As such, I figured I should warn you all incase I don’t actually get a game posted, this week.
If I do attempt something, it’ll probably be done in PlayMyCode, because that’ll save all the current Mac crap that I’m having to put up with. Damn you Lion!!!

Meanwhile..

Jan
24

Y4W4 : Key Bo and Ard, too!

A sequel for this week’s AGameAWeek!
I’ve been thinking about Key, Bo and Ard since I popped them into NeonPlat Adventures a few months back, so I finally sat down to build this nice new puzzler.
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Jan
22

Codas : Ye Olde Sitcom..

News, today, of a new Sitcom under development at HBO.
HBO are converting Indie Game The Movie into a sitcom!

A sitcom based on a bunch of videogame developers?
How on earth would THAT work!?!

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Jan
19

Blog, Jay! Blog!!

Bah.. I knew that’d happen..
As soon as AGameAWeek kicked back into action, the “Daily Blog” would take a bit of a fall.

I’m trying to keep up, though! Honest!!

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Jan
17

Y4W3 : Shift Clues

Sorry!!
It’s another uninteresting game this week, so apologies if you just plain hate it!

It’s not bad, it’s just not good, either!
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Jan
16

Check your fonts..

So, I’m sitting there trying to get a nice GameCenter thing added to my new framework, and I figured that having to display people’s names might very well require a bit of Unicode..
(Note : This is the reason my other iOS games don’t have names on the highscore lists!)

In Cocos, you can use 3 font styles.. one is a simple bitmap font (this one I can handle!) one is a complex bitmap font (with a required 50,000,000,000,000 images to handle all the possible languages!) and the third one uses ttf fonts.

Obviously, I opted for the ttf one!

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Jan
15

Didn’t I do this before?!

Today, I’m continuing to build a framework for my iOS games.

You might’ve noticed that I’ve started a buttload of iOS games, lately, and yet I haven’t finished any of the things..
I’ve noticed that, too, and quite frankly it’s getting to be a bit of a joke.

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Jan
12

OK, Now What?>

Tonight, I got home from work with a game idea in mind.
Using my freshly reinstalled PC, I settled down for the first bit of coding on the thing, copied my FrameworkTemplate to a new folder, drew a couple of sprites, opened the code, built up a simple array/tilemap test engine, and then hit Build..

.. Aaah..
Seems my dev-environment isn’t quite at 100% yet, because I coded the thing into a FrameworkTemplate from about a year ago, and all the nice new stuff is missing.

*sigh*
What a waste of an hour!

Tomorrow, I’ll attempt to do the same thing again, only with newer files!

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