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JSE - Todo List
21st September 2021  
Let's have another peek at that todo list, shall we?

-=-=-

Functions

Still haven't quite formulated how I'm doing these.
At their simplest, they're an easy case of hopping in and out like a Gosub.
But at their worst..
Print MyDisplayFunction(MyAddFunction(Something(1),Something(2)))
... Hopping back and forth, and needing to keep track of all the extra bits and pieces.
I'm not really sure about that.. hmm

BlitzTypes

Again, should be easy enough. I need to register values along the way.
At its simplest, just a big array, really.
But then I have to include sorting and such, and .. well, I've still not finished that off normally, never mind for a new type!

Shuffle/Sort - Multi Dim

See, I've still not finished that off normally!

Stretched Modes

These go with oldskool resolutions, and oughta stretch pixels so that, for example, a 160x240 display fills a 4:3 screen properly.
I thought I had this working, a few days ago, but then I started getting wonky alignment issues again.
Grrr!
I'll keep working on it.

CreateImage

I DID start work on this, a couple of weeks ago, but it spiralled out of control.
Redo from Start, I reckon.

Musical Instruments

JMTrackr still sounds a little bit off when in "Sampled" mode, so I'll have to hunt around and see what instruments work best/worse with it.

Framework Mouse when in scale,1

Oops, I completely forgot about this bug.
Good thing I'm writing these down!

And then there's these, all of which again should be easy enough, but I just haven't bothered yet.

. Request/Confirm/Input
. Tilemap Collisions
. nth/Ordinals
. Particle Scroll
. Level Select Grid/Unlock

Right then..
Get your skates on, Jay, and lets see if you can achieve a nice number of those, today.

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