A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
20th October, 2019
Started work on a generic platformer for Browsercade, yesterday, making good use of the new parallax background code.
So far it feels quite fun to play, but there's no enemies.
I'm actually thinking of adding moving spikes all over the level, mostly because I made Sheep Goes Left on Petit Switch the other day, and have that in my head.
I'll probably add some classic squishable enemies, too, though.
Not sure. Haven't started doing that, yet!
Lots to do.
Can it be done?!